AI Insights · Timothy · October 2025
Top Cat Games on Android in Europe: Q3 2025 Performance
Explore the performance trends of the top five cat games on Android in Europe during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the performance of cat-themed games on Android in Europe showcased interesting trends in downloads, revenue, and active users. Here's a closer look at the top five games as reported by Sensor Tower.
My Talking Tom Friends 2 saw a significant spike in weekly downloads, reaching a peak of approximately 715K in mid-July. The weekly revenue started at $378 in mid-July and gradually decreased to around $202 by the end of September. Active users mirrored this trend, starting strong at over 955K and declining to about 309K by the end of the quarter.
My Talking Tom 2 maintained a steady weekly revenue throughout the quarter, peaking at about $3.9K in mid-August. Downloads remained robust, with fluctuations between 156K and 229K. The active user base slightly decreased from 2.6M to about 2M.
My Talking Angela 2 experienced consistent weekly revenue, averaging around $6.5K. Downloads showed a decline from 216K to 129K over the quarter. Active users started at 3.1M, with a gradual decrease to 2M by September's end.
I Am Cat displayed a steady revenue trend, starting at $504 and slightly decreasing to $336. Weekly downloads peaked at 210K in mid-August and then declined to about 88K. Active users showed a stable pattern, remaining around 600K to 700K throughout the quarter.
Talking Tom Gold Run had a varied revenue pattern, peaking at $1.9K in mid-July. Downloads fluctuated between 84K and 254K, while active users started strong at 3.5M and gradually decreased to 2.3M by the end of September.
These insights from Sensor Tower reveal the dynamic nature of the mobile gaming market in Europe. For more detailed analytics, visit Sensor Tower's platform.